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#113 glBindFragDataLocation == 0

1.9.0
wont-fix
5
2012-09-18
2009-08-13
No

Just a little and strange bug: glBindFragDataLocation is null even with nVidia 190.56 drivers when glBindFragDataLocationEXT is defined.

Discussion

  • Andreas Kirsch

    Andreas Kirsch - 2009-08-25
    __glewBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) wglGetProcAddress( "glBindFragDataLocation" );
    

    if you add this to your code, it starts working. Somehow the variable isn't initialized.

     
  • Nigel Stewart

    Nigel Stewart - 2010-07-15

    Still an issue?

     
  • Nigel Stewart

    Nigel Stewart - 2011-04-07

    Closing this as "out of date" unless there more recent information about this still being an issue.

     
  • Nigel Stewart

    Nigel Stewart - 2012-09-18

    Closing, again. (Something went wrong with sourceforge migration, I think.)

     
  • Nigel Stewart

    Nigel Stewart - 2012-09-18
    • status: pending --> wont-fix
    • assigned_to: Nigel Stewart
    • milestone: --> 1.9.0