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From: Allen A. <ak...@po...> - 2001-08-07 17:56:36
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On Tue, Aug 07, 2001 at 11:55:58AM -0600, Brian Paul wrote: | The test looks at the frame buffer RGBA bit depths as well as the | texture component bit depths when using a non-packed RGBA internal | format. The minimum of those depths is used to compute the tolerance. Sounds like the right approach. (The best we can do, anyway, since there's no query for the precision of internal arithmetic.) Allen |