g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
cube.cpp -o cube.o -DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
diamond.cpp -o diamond.o
-DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
elem.cpp -o elem.o -DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
explosion.cpp -o explosion.o
-DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
fighter2.cpp -o fighter2.o
-DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
fire.cpp -o fire.o -DDATADIR=\"/usr/share/games/glaxium\"
fire.cpp: In member function `virtual void
MyFire4Smoke::move()':
fire.cpp:865: warning: converting to `int' from `float'
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
list.cpp -o list.o -DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
listsprite.cpp -o listsprite.o
-DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
main.cpp -o main.o -DDATADIR=\"/usr/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT
myship.cpp -o myship.o
-DDATADIR=\"/usr/share/games/glaxium\"
myship.cpp: In static member function `static void
MyShip::initList()':
myship.cpp:239: error: `glActiveTextureARB' undeclared
(first use this
function)
myship.cpp:239: error: (Each undeclared identifier is
reported only once for
each function it appears in.)
make: ** [myship.o] Erro 1
Logged In: YES
user_id=3132
Could you try downloading the version of glext.h from the
old glaxium site and recompiling? Just to make sure that you
have a good version.
I will be adding some fixes to CVS in the next couple of
days, and will post here when I have updated the code.
Logged In: YES
user_id=3132
Try downloading
http://oss.sgi.com/projects/ogl-sample/ABI/glext.h and
replacing your current version (may be in /usr/include/GL or
in /usr/X11R6/include/GL). Please let me know whether that
helps. There are some other fixes which I have to try as
well but this may solve the problem for you.
Logged In: YES
user_id=1178838
now I get this error on the "./configure"!
./configure --prefix=/usr --sysconfdir=/etc
checking for gcc... gcc
checking for C compiler default output... a.out
checking whether the C compiler works... yes
checking whether we are cross compiling... no
checking for suffix of executables...
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking how to run the C preprocessor... gcc -E
checking for g++... g++
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking whether make sets ${MAKE}... yes
checking for sdl-config... /usr/bin/sdl-config
checking for SDL - version >= 1.1.5... yes
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking SDL.h usability... yes
checking SDL.h presence... yes
checking for SDL.h... yes
checking for Mix_PlayMusic in -lSDL_mixer... yes
checking SDL_mixer.h usability... yes
checking SDL_mixer.h presence... yes
checking for SDL_mixer.h... yes
checking for glVertex3f in -lGL... yes
checking for gluPerspective in -lGLU... yes
checking for XDestroyWindow in -lX11... yes
checking for XFreeDeviceControl in -lXi... yes
checking for XmuScanlineNot in -lXmu... yes
checking for glutBitmapCharacter in -lglut... yes
checking for png_write_rows in -lpng... yes
checking GL/gl.h usability... yes
checking GL/gl.h presence... yes
checking for GL/gl.h... yes
checking GL/glu.h usability... yes
checking GL/glu.h presence... yes
checking for GL/glu.h... yes
checking GL/glut.h usability... yes
checking GL/glut.h presence... yes
checking for GL/glut.h... yes
checking GL/glx.h usability... no
checking GL/glx.h presence... no
checking for GL/glx.h... no
No GL/glx.h header... cannot do anything !
I have glx.h in my system!...
find /usr/|grep glx.h
/usr/share/doc/NVIDIA_GLX-1.0/include/GL/glx.h
/usr/include/GL/glx.h
/usr/include/glitz-glx.h
/usr/X11R6/include/GL/glx.h
Logged In: YES
user_id=3132
Weird. I assume that reverting to the original version of
glext.h means that the problem goes back to the
glActiveTextureARB error?
Sorry for the delay in uploading the code fixes to CVS. It
may be a few days.
Logged In: NO
all right, now come back to the "make" error....
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT main.cpp -o main.o
-DDATADIR=\"/usr/local/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT myship.cpp -o myship.o
-DDATADIR=\"/usr/local/share/games/glaxium\"
myship.cpp: In static member function `static void
MyShip::initList()':
myship.cpp:239: error: `glActiveTextureARB' undeclared
(first use this
function)
myship.cpp:239: error: (Each undeclared identifier is
reported only once for
each function it appears in.)
make: ** [myship.o] Erro 1
Logged In: YES
user_id=1178838
all right, now come back to the "make" error....
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT main.cpp -o main.o
-DDATADIR=\"/usr/local/share/games/glaxium\"
g++ -c -g -O2 -I/usr/X11R6/include -I/usr/include/SDL
-D_REENTRANT myship.cpp -o myship.o
-DDATADIR=\"/usr/local/share/games/glaxium\"
myship.cpp: In static member function `static void
MyShip::initList()':
myship.cpp:239: error: `glActiveTextureARB' undeclared
(first use this
function)
myship.cpp:239: error: (Each undeclared identifier is
reported only once for
each function it appears in.)
make: ** [myship.o] Erro 1
sorry, I was not logged! :D