From: Tobias L. G. <tg...@ul...> - 2003-12-30 17:22:58
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-- DjiZ -- wrote: >hi all, here is my problem, i hope someone can help me : >here is the code i use before using the gluUnProject method : > >int[] viewport=new int[4]; >gl.glGetIntegerv(gl.GL_VIEWPORT,viewport); >double[] proj=new double[16]; >gl.glGetDoublev(gl.GL_PROJECTION_MATRIX,proj); >double[] model=new double[16]; >gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX,model); > >but after this my tables are still filled with '0' >could you help me ? > > >------------------------------------------------------- >This SF.net email is sponsored by: IBM Linux Tutorials. >Become an expert in LINUX or just sharpen your skills. Sign up for IBM's >Free Linux Tutorials. Learn everything from the bash shell to sys admin. >Click now! http://ads.osdn.com/?ad_id=1278&alloc_id=3371&op=click >_______________________________________________ >gl4java-usergroup mailing list >gl4...@li... >https://lists.sourceforge.net/lists/listinfo/gl4java-usergroup > > > > |