From: Mike H. <he...@cs...> - 2003-10-27 03:36:06
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I'm working on a full scene graph API that will work with gl4java, but I'm having a problem with the glGetFloatv call My code looks like this gl.glMatrixMode( GL_MODELVIEW ); gl.glLoadIdentity(); float matrix[] = new float[16]; gl.glGetFloatv( GL_MODELVIEW_MATRIX, matrix ); but after the call, matrix contains 16 0.0 and not the identity matrix as expected. any help/suggestions? thanks, mike helmick ------------------------------------------------------------------------ ---------------------- Michael T Helmick, Xavier Computer Science BS. 2000 Systems Analyst, Convergys IMG. Wireless Solutions E-Mail: he...@cs... Work: 513 723-3355 PCS: 513 290-5019 Web: http://mikehelmick.com/ ------------------------------------------------------------------------ ---------------------- Help stamp out and abolish redundancy. |