From: Pepijn V. E. <pep...@lu...> - 2003-06-11 07:58:38
|
kaffiene wrote: > Pepijn Van Eeckhoudt wrote: > >> Just a little message to let you guys now that I'm not going to >> continue working on gl4java. JOGL has been released today >> (http://games.dev.java.net/) which makes my development obsolete. I >> spent some time today looking at their source code, and they basically >> have already implemented everything I had in mind myself. I suggest >> gl4java users move to jogl. BTW I noticed that there are no binaries >> available yet for jogl. I've already compiled it myself, so if anyone >> would like a binary, feel free to ask. >> >> Pepijn > > > Can I ask what features there were that made it attractive? Well, just that it's already finished and already supports opengl 1.4. Also jogl is being developed by three people it seems. gl4java is just me, and I can't work full time on it, so the development speed is much slower. After some more careful consideration however, I'm not so sure I'm ready to drop gl4java just yet. Maybe I'll continue working on it, just for fun. I am wondering if anyone will ever use it though with jogl being available... Pepijn |