From: Montana, P. M <pat...@lm...> - 2003-04-21 21:31:56
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I previously posted some example source code for using polygon = tessellators in GL4Java. I never fully understood how and why the tessellator code = worked in GL4Java, but I was glad to have something that seemed to work.=20 After thinking about this some more, I decided to carefully read about = how tessellators should work according to the OpenGL Red book. The more I = read, and the more I thought I understood the book, the less sense I could = make of my GL4Java tessellation code. When I tried to change my code to work = more like the red book claimed it worked, I started to get errors outside = the JVM or mis-shaped polygons.=20 I am really starting to agree with Philippe's cry for help below. Does anyone have any decent documentation on the GL4Java tessellation = routines? The JavaDoc for GL4Java v 2.8.2.0 says absolutely nothing about the tessellation related methods.=20 Thanks for any information,=20 Mark=20 armand darman wrote:=20 hi,=20 I need to tessellate concav polygons with GL4java.=20 But GL4java functions (like gluTessCallBack for=20 instance)don't have the same parameters than OpenGL=20 ones.=20 Where could I find, or could you give me a whole=20 description of those functions in GL4java?=20 Thank you very much!!=20 from: Philippe, student.=20 =20 ___________________________________________________________=20 Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en fran=E7ais !=20 Yahoo! Mail : http://fr.mail.yahoo.com <http://fr.mail.yahoo.com> =20 -------------------------------------------------------=20 This sf.net email is sponsored by:ThinkGeek=20 Welcome to geek heaven.=20 http://thinkgeek.com/sf <http://thinkgeek.com/sf> =20 _______________________________________________=20 gl4java-usergroup mailing list=20 gl4...@li...=20 https://lists.sourceforge.net/lists/listinfo/gl4java-usergroup <https://lists.sourceforge.net/lists/listinfo/gl4java-usergroup>=20 |