From: Theodore W. <twi...@ya...> - 2003-03-26 21:06:04
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I don't know how J++ works but if J++ compiles the java code to native code i doubt that it will work with gl4java JNI libs On Wednesday, March 26, 2003, at 12:56 PM, mahboubi jebbar wrote: > I have two problems > -I have an application writed in visual j++ 6 ,and i > want to add init an applet writed in gl4java that > contains 3d animation ,how i can do this without > losing the 3d animation? > -And ,i want to transform an applet contains 3d > animation to a form in visual j++ 6,if it is possible > , > if not how to make it a frame . > Thnk's > > > > ______________________________________________________________________ > Post your free ad now! http://personals.yahoo.ca > > > ------------------------------------------------------- > This SF.net email is sponsored by: > The Definitive IT and Networking Event. Be There! > NetWorld+Interop Las Vegas 2003 -- Register today! > http://ads.sourceforge.net/cgi-bin/redirect.pl?keyn0001en > _______________________________________________ > gl4java-usergroup mailing list > gl4...@li... > https://lists.sourceforge.net/lists/listinfo/gl4java-usergroup > |