From: Mark M. <pat...@lm...> - 2003-03-20 18:27:45
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I got a few responses to my texture mapping question, so I thought I would address them all at once. -First let me say thank you for the references and the example code for texture mapping. -I was looking for GL4Java code, and I got a good example. Thanks William. -I already thought that someone would ask me to post my code. Unfortunately our total application is fairly big (~30,000 lines), so I would have to take some real time to carve out a reasonably sized piece which exhibits the behavior. However, if I continue to have trouble, I guess I could submit a code snippet that does not run, but shows my design. -Since my original posting, I noticed that all texture mapping examples in GL4Java were showing as pure white textures on my machine (Dual Pentium 4, with Wildcat III 6110). But other PCs in the office were running the texture mapping examples just fine. Our application still shows as pure white on ALL machines. Something is still wrong with my code, and I'm about to look into that now. -I was sent a GL4Java example that showed some brick textures, and surprisingly, that worked on all our machines, including the Wildcat III 6110. Go figure! ;-) Thanks again. |