From: Max G. <gi...@ye...> - 2002-10-14 14:22:12
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Peter Ashford wrote: > I noticed that in the docs, it’s mentioned that you don’t have to use > the GLCanvas passively (i.e., by being sent display events) but that > you can actively call display() from your own rendering loop. > You can also call repaint() which will trigger all other necessary methods. This is what I use and it works fine with GLCanvas. HTH, Max |