From: Peter <kaf...@xt...> - 2002-10-13 23:16:17
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> -----Original Message----- > From: gl4...@li... [mailto:gl4java- > use...@li...] On Behalf Of Kenneth B. Russell > Sent: Monday, 14 October 2002 12:05 p.m. > To: Peter Ashford > Cc: gl4...@li... > Subject: Re: [gl4java-usergroup] Rendering loop >=20 >=20 > > I noticed that in the docs, it's mentioned that you don't have to use > > the GLCanvas passively (i.e., by being sent display events) but that you > > can actively call display() from your own rendering loop. Could anyone > > point me to an example which shows this kind of usage? >=20 > This is usually done by using a GLAnimCanvas. For one small > example see demos/NVidia/VertexArrayRange.java in the source tree.=01 >=20 Excellent - thanks for the reference, I'll check it out tonight. I wasn't sure I was going to get a reply, this list seems a tad quiet ;-) Cheers, Peter. |