From: Drake W. <dr...@er...> - 2002-07-09 18:01:22
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Ok, how do you find the current translation of the state model? I want to rotate an item... I have other translations going before it that I don't control (from the objects doing the rotation)... Is there a way to say glGetTranslations() in any form? I really don't want to add another method to my interface to have all the beans rotate before I start moving them. thanks : ) |