From: Combe, C. <C....@na...> - 2002-07-02 21:32:55
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hi, whats the best way to turn the surface independantly of the light source in the attatched demo program? (at the moment the light source turns around with the surface) is it possible to do it by positioning the light and turning the object in the right places in relation to pushMatrix and popMatrix commmands - or have i got the wrong idea about how this works? i tried making and calling a list but the way it was lighting it stayed the same. (as i remember it, on a more detailed surface using a list slowed it down, is this right?) thanks, colin |