From: Drake W. <dr...@er...> - 2002-07-01 17:20:39
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I am trying to load some VRML files that already exist. But the image sizes that come with it are all weird size (123x843 or whatever) I can't load them unless they are the same size horizontally and vertically. Is this normal? I was expecting that I could either load any size or only load 64x64, 128x128, 256x256, 512x512... ect.... Or should I open the pngTextureLoader and adding the support? Or has anyone created a Graphic Texture Loader? (anythign inside a standard Graphic can be loaded)... So you create a graphic of the size you want and paste the image. This might be a cool addition so that you could create a texture using AWT and standard components. thanks |