From: Alban C. <aco...@wa...> - 2002-06-25 15:07:08
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Hello all :) Is anyone using the function glDeleteTextures() sucessfully ? I keep getting a native code crash. I have been looking for a bug in my code for two hours now...without success. So if anyone have it working, please tell me !! Otherwise, it might be a problem in the gl4java binding or into my nvidia openGL implementation... creating texture id=1 creating list id=1 creating texture id=2 creating texture id=3 (...displaying...) Cleaning up scene deleting list id=1 deleting texture id=1 deleting texture id=2 deleting texture id=3 An unexpected exception has been detected in native code outside the VM. Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x69609246 Function=[Unknown.] Library=C:\WINDOWS\system32\nvoglnt.dll NOTE: We are unable to locate the function name symbol for the error just occurred. Please refer to release documentation for possible reason and solutions. Current Java thread: at gl4java.GLFunc14JauJNI.glDeleteTextures(Native Method) at OM.SceneElements.OMNode.cleanup(OMNode.java:488) at OM.SceneElements.OMScene.cleanup(OMScene.java:279) at OM.SceneToolkit.OMLoader.cleanup(OMLoader.java:64) Cheers, Alban Cousinie |