From: Kenneth B. R. <kbr...@al...> - 2002-02-28 05:46:40
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> After having another attempt at picking i noticed something strange in > my applet. When you move the spheres with the arrow keys ( y > translation) and (x translation) or use the mouse zoom (z translation) > you are still able to click on the spheres and the crosshair will appear > as a test. > However, when you use the rotation and camera rotation feature the > program appears to lose track of the objects. This sounds like incorrect matrix management. Performing picking in 3D is non-trivial, which is why I prefer to (a) do all of the requisite linear algebra at the application level, to avoid misuses of the underlying graphics library, and (b) write it once so I can forget about how it's implemented. Take a look at gleem: http://www.media.mit.edu/~kbrussel/gleem/ It is likely that you'll at least be able to borrow some of the picking routines if not use the widgets to solve your problem. It's got a nice ExaminerViewer class (UI and name borrowed from Open Inventor) which allows rotating and dollying using the mouse while still maintaining proper selection of the widgets. |