From: Elias N. <na...@od...> - 2002-02-19 17:41:04
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GL4Java supports nio buffers with 1.4, but I'm unsure where exaclty they increase performance. My guess that they speed up when you write to a VertexBuffer, but not when you have static geometry data (i.e. vertex/color/tex buffers drawn with glDrawElements in a Display List) - elias naur |