From: Kenneth B. R. <kbr...@al...> - 2002-02-12 05:37:48
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> my programm shut down when I try drawing high-poly models. > If the model only has about 10000 polys everything is fine, but with a > test model consisting of 39538 vertices the program cause an exception > in native code. > > I'm using glVertexPointer with all vertices in one FloatBuffer. > > Does anyone have/had the same problem ? It is likely a bug in your application. Try compiling your DLL with debug information and running your program in the Visual C++ debugger. |