From: Martin G. <mg...@gm...> - 2001-12-20 16:21:44
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Hi, I want to write a typical animation app, i.e. the graphics should re-rendered 'all the time' (20+ times per second). Is it then possible to ignore AWT redraw events and redraw the graphics not in the display() method which is called by the AWT thread, but instead redraw them from the main thread? It looked to me like GLAnimCanvas does exactly this internally, but I was not sure. Anyway, if this is possible, should I use a GLCanvas or GLAnimCanvas for it? Or would I duplicate most of GL*Canvas by that and had better set up everything manually? BTW, nice work! --- Martin Geisse |