From: Kenneth B. R. <kbr...@al...> - 2001-12-18 15:59:34
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> but when I read depth value, it's says me that's 16. > The aplication works well, no error, but with the same problem. > AddRemove implements GLEventListener Your card probably doesn't support that bit depth. If you're running X11, xdpyinfo can print the set of supported visuals; not sure whether there is a similar program for Windows. In my experience, it is usually possible to move the near clipping plane out far enough to avoid z-fighting. There are a lot of articles on this topic; one is http://www.opengl.org/developers/faqs/technical/depthbuffer.htm |