From: Ricardo <ro...@gl...> - 2001-12-13 11:49:35
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How can I change the number of bits of the depth buffer. I have used: GLContext kj =this.getGLContext(); GLCapabilities lk = kj.getGLCapabilities(); lk.setDepthBits(32); in the init function, but don't work, I have a large terrain scene, and the z-buffer don't work properly with vertex, the depth buffer has 16 bits, if I can put 32 or 64, the problem will solve, I think Thanks |