From: Asiri W. <as...@fc...> - 2001-11-28 09:09:52
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Hi All I am a newbie to OpenGL :-) I am experimenting with a small app these days which need to load a = static background image (Say a JPG). On top of this I am displaying some = polygons.=20 Currently I refresh the background image plus the polygons... As = expected the it takes a decade to render the scene!!!!!! Is there a way to place a image in a seperate layer may be and only = update the polygons???? I've heard of Depth-Buffered images but I have = no clue of going about it. This method was suggested in the RedBook of = OpenGL programming which uses the depth buffer and the stencil buffer... Thank you in advance for any advice Regards Asiri |