From: <pet...@ba...> - 2001-11-13 08:27:42
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We've found a bit of a problem with GL4Java too...or at least I think so. The application I'm programming requires that I set up some display lists in OpenGL before I actually paint a single picture (in fact, before the GLCanvas comes onscreen). Because GL4Java creates it's context immediately prior to sending it's first display() event, this method of setting up display lists before the first draw doesn't work... Any ideas? ******************************************************************** This email and any attachments are confidential to the intended recipient and may also be privileged. If you are not the intended recipient please delete it from your system and notify the sender. You should not copy it or use it for any purpose nor disclose or distribute its contents to any other person. ******************************************************************** |