From: <aco...@wa...> - 2001-10-15 09:40:32
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I found the problem : adding glj=2EgljCheckGL() and glj=2EgljFree() at the end of display solves t= he problem=2E it was working without those methods in 2=2E7 though=2E Implementation in 2= =2E8 should have some differences=2E Sorry for the inconvenience=2E=2E=2Enext time i'll roll my tongue in my mout= h 7 times before saying something !!! :) that's a french expression when people speak too fast ! Regards, Alban Cousini=E9 |