From: Sven G. <sgo...@ja...> - 2001-03-06 02:37:58
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tuesday 06 March 2001 00:51, Nicolas Cadilhac wrote: > Hi, > > In the previous release, I was creating a native font in windows (using > wgl) from the opengl init method. It was working. In the current release, > it doesn't work anymore. I have to create my font fron the display method. > Why ? > os ? (windows ;-) jdk version (>=1.3.0 sun) ? gl4java version ? (2.6.0 ;-) well, i guess you mean the GLCanvas.init() method ! this method is called like before, at the same time. the only difference could be, that the Win32 GraphicalConfiguration -> PIXELFORMATDESCRIPTOR is now different, because of the new implementation, if using jdk >= 1.3 ! if it runs as before, using jdk 1.2.2, you have to set the GLCapabilities correct, to fit your needs ! GLCanvas.init() ist just called _before_ the very first GLCanvas.display() call ! The opengl context is allready made current if calling GLCanvas.init(), so you should not call glj.gljMakeCurrent() within GLCanvas.init() this is just a suggestion ... > Regards > > Nicolas Cadilhac kind regards, sven btw: please leave those gif stuff on your workstation, the next time _and_ use ascii mode only - -- mailto:sgo...@ja... www : http://www.jausoft.com ; pgp: http://www.jausoft.com/gpg/ voice : +49-521-2399440; fax: +49-521-2399442; icq-uin: 108264795 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.4 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE6pE2wHdOA30NoFAARAtMlAJ0T0NXj2V+6udNPi3cVqiiHB0OqUwCcC3o6 Bk2wquuYoaK74mDPvLF9fKQ= =JtX0 -----END PGP SIGNATURE----- |