From: Sven G. <sgo...@ja...> - 2001-02-14 10:12:42
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tuesday 13 February 2001 12:42, you wrote: > What is necessary to calculate the FPS of an application in Java, using > GL4Java ? > > > Thanks > > > _______________________________________________ > gl4java-usergroup mailing list > gl4...@li... > http://lists.sourceforge.net/lists/listinfo/gl4java-usergroup just look at the implementation of GLAnimCanvas + GLCanvas ! thats all: (t1-t0(/frames := fps, where frames are the number of frames rendered within period [t0..t1] ;-) sven - -- mailto:sgo...@ja... www : http://www.jausoft.com ; pgp: http://www.jausoft.com/gpg/ voice : +49-521-2399440, +49-170-2115963; fax: +49-521-2399442 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.4 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE6iln/HdOA30NoFAARAqfgAJwMIp4vRiCRTYpgnR7EFzjU1WCNXwCcD9gi dKAQQdaX972O2QSPaGHKw2c= =8iD6 -----END PGP SIGNATURE----- |