From: Sven G. <sgo...@ja...> - 2001-02-08 04:47:04
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Thursday 25 January 2001 14:15, Brian Youngseog Lee wrote: > Hi there :) > I want to write my own animated canvas. > Of cause it will be inherited from gl4java.awt.GLCanvas. > That's all I know about animated canvas. Well - just have a look at gl4java.awt.GLAnimCanvas ;-), this is an implementation of an animated canvas .. - fps / sleep calculation - window events - back/front buffer swaping .. > And what's different GLFuncJauJNI and GLFuncJauJNInf ? As you can see, there exist many java classes with the extension nf ! There are native libraries with this extension avaiable either .. nf stands for not final ! The release java classes and native libraries uses the "final" modifier for the native function prototype, so a virtual table lookup is not necessary - -> improves speed ! > I wish your help. > Thanx > sorry for being late yours, sven > ===================== > Brian Youngseog Lee > S/W Engineer > Development 3 > GOMID > ===================== > > _______________________________________________ > gl4java-usergroup mailing list > gl4...@li... > http://lists.sourceforge.net/lists/listinfo/gl4java-usergroup - -- mailto:sgo...@ja... www : http://www.jausoft.com ; pgp: http://www.jausoft.com/gpg/ voice : +49-521-2399440, +49-170-2115963; fax: +49-521-2399442 -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.4 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE6giSuHdOA30NoFAARAj3sAKDC/kuBw4HgZsScoC/LaxRTGxIWIACgwgWE QP8v0kWayiqnmaI4E2DyiGQ= =LB2e -----END PGP SIGNATURE----- |