From: Jean-Yves B. <jy...@po...> - 2001-01-11 11:43:35
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Hello, Im trying to find a random bug on tesselation=2E I read the GLUFunc documentation but I still have questions=2E I also read the 3 demos (which runs well) of the GL4 package=2E What is the meaning of parameter signature ? If my callback method name is myVertexCallBack (for a GLU_TESS_VERTEX callback), what is the value of the signature parameter ? What is the meaning of the 5 parameters: voidArrayLen1, voidArrayLen2, voidArrayLen3, voidArrayLen4, voidArrayLen5, and what value do I need to put ? Thanxs=2E -- -------------------------------------- Jean-Yves BRUD POLYQUARK - Ing=E9nierie & Cr=E9ation Palahou - 31330 LARRA France Tel: 05=2E62=2E79=2E03=2E33 Fax: 03=2E38 Mail: jybrud@polyquark=2Ecom -------------------------------------- |