From: Thorsten R. <tho...@iv...> - 2000-09-26 13:16:02
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> please send your opinion/experience/ideas about GL4Java's: It's great ! Small and fast ! It's more stable and faster than java3d, great work! > - Linux Port I'm using RedHat 6.2 (2.2.14)/GeForce2 (0.94)/xfree (4.01) and it run's nearly perfect. Sometimes when using many BIG textures the system (often just X) crashes... Tesselated Objects with antialiasing doesn't work correct (draws black lines between filled rectangles). But that look's like a bug in the display driver. > - Win32 Port Using textures (any size) under windows2000/matrox g400max/all drivers crashes the whole system. I'm currently investigating if it's also a driver problem... > - Demos My JBuilder3 has problems with static final variables defined in a method. By removing the word "static" it compiles well. Again: Great work! By the way: Do you plan to port your work to the new "amiga-java-os" ? (www.amiga.com - have a look at their sdk) ciao, Thorsten |