From: p <pe...@gm...> - 2000-09-26 00:19:42
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hi, firstly i think gl4java is very important for java. i really appreciate your work on this project. gl4java maked me loose the last argument to programm in c :) i am interested in programming 3d applets for the web. so there is the problem that gl4java is not installed on every browser. i met this problem in this way: there is a software renderer 3d api (www.anfy3d.com/dev) that is java 1.1 and only ~50 kb. so i wrote a test_mapping_class for gl4java (~15kb). if an applet contains both classes it can provide 3d content either with software or with opengl. i think this may be a alternative to 3d plugins like 'metastream' or others. if sb. is interested here is in example: http://www.jzone.de/java/jump/index.htm its a jump 'n run java 1.1 applet with skeletal animations, multiple maps (2) particles , damage skins and sound (well the last point hasn't anything to do with gl4java :) ). ciao peter -- (((http://jzone.de))) |