From: Olivier M. <Oli...@cy...> - 2000-09-25 10:13:21
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Sven Goethel wrote: > please send your opinion/experience/ideas about GL4Java's: > - MacPort I didn't tryed it yet, but sounds good. I will port my Linux stuff to that platform soon. > - Linux Port Works fine for me. However, I regret that sometimes, crashes are really heavy (generate a core dump of several MB) and hard to debug (always crash in the gljSwap() when the error lies much earlier in the gl* methods). I also noticed some strange flickering when the CPU load is high (but this might be difficult to avoid). > - SGI Port Never tryed. > - Win32 Port Nice (I just tryed the applets) and will port my Linux stuff to Win32 soon. > - Demos Very good to: 1) see that it really works well (fast, covers all OpenGL / GLU / GLUT), 2) help programmer a lot to develop, test and understand GL4Java! > - API (Application Programming Interface) / Classes / ... Clean. > - Installation On Linux, using rpm would be a more standard way of installing GL4Java (and also would allow it to be included in most distributions (RedHat, SuSE, etc.). On Windows, why not use a standard setup program which is more familiar and easy for end users ? I also appreciate a lot that GL4Java can do both applets and standalone apps. I will love to test it with 3D hardware acceleration (with the new upcoming RedHat 7.0 or SuSE 7.0 and XFree-4.0.1). Congrats Sven! I encourage you to continue this great work! I hope this feedback helps. -Olivier |