From: Stuart F. <st...@de...> - 2000-07-18 06:48:57
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> Are there any other GL functions, > behave like gl*Pointer (Vertex, Color, ... ?) ! > Meaning - take a reference of data, and use the data later ? > (Later means, use the data after return from the function !) I think these two match the description: glSelectBuffer(int size, int[] buffer); glFeedbackBuffer(int size, int type, float[] buffer); Stuart > Where we are not allowed to release the data before > the usage is finished ? > > Please send those function collection to this mailinglist, > so I can implement the special behavior for these types ! > > Thanxs a lot ! > > Sven > -- |