From: Sven G. <sgo...@ja...> - 2000-07-04 22:01:59
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Stuart Fischer wrote: > > Is it possible to use OpenGL extensions from GL4Java? ie. multitexture > > Stuart > Well, the new GL4Java 4.0.0 version does support many extensions, and GL 1.2 also ! You can query, if the function exists, while calling e.g.: boolean t = GLContext.gljTextGLProc("glBegin", true /* verbose */); thats it ! Then you can savely call glBegin() :o), this works for all supportet OpenGL methods ! If you call the GL4Java wrapper method for an unimplemented OpenGL function, nothing will happen - safe ! Yours, Sven > _______________________________________________ > gl4java-usergroup mailing list > gl4...@li... > http://lists.sourceforge.net/mailman/listinfo/gl4java-usergroup -- mailto:sgo...@ja... www : http://www.jausoft.com voice : +49-521-2399440, +49-170-2115963; fax: +49-521-2399442 |