From: Jean-Yves B. <jea...@wa...> - 2000-07-04 15:00:43
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Hello. I got a problem while using tesselation while HotSpot is enabled on Windows Platform. The problem does'nt appears on Mac platform or on windows with HotSpot disabled. The problem is that the END_CALLBACK is invoqued by OpenGL/GL4 but only few VERTEX_CALLBACK are invoked before, and the hole is not filled. If the tesselation is quite simple, the problem does not occurs! The solution is to disable hotSpot but the java slows down. HotSpot seems to create problem because it compiles in native code. Is there any conflict with OpenGL/GL4 ? Is it the reason and is there any other solution ? Thanxs. -- -------------------------------------- Jean-Yves BRUD POLYQUARK - Ingenierie & Creation 3D Palahou - 31330 LARRA France Tel: 05.62.79.03.33 Fax: 05.62.79.03.38 Mail: jea...@wa... -------------------------------------- |