From: Jean-Yves B. <jea...@wa...> - 2000-05-03 10:35:04
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Hello, While using gljMakeCurrent() method, I get a false return (and a "problem in use() method" in the sDisplay function). After that, the refresh does not work or work bad. It seems to occur wile memory become low. - Is anybody got already this messsage ? - What might exactly mean the false return of the gljMakeCurrent() = method ? Thank you. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Jean-Yves BRUD ------------------------------------------------------------ Lieu dit PALAHOU, F31330 LARRA FRANCE T=E9l: 0.562.790.333 Fax: 0.562.790.338 M=E9l: jea...@wa... =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D |