From: Sven G. <sgo...@ja...> - 2000-02-03 18:05:27
|
Well, this error doesn't occure on Unix or Win32 ! So I cannot say a word about this wrong behavior. Looks like that only the old overlapped invalid area is refreshed by the animation thread ... hmmm -> MAC Window Manager problem. May be you can solve the problmem by special validate/invalidate calls ? Please try this out ... Jean-Yves BRUD wrote: > > Hello, > > 1st step : my GL4 window is overlaped once by another window > that come front of it. > > 2nd step : i put the GL4 window front. > > 3rd step : Only the part that was overlapped is refreshed with sDisplay. > > To go back to normal, I need to resize the frame. > > Is it any other solution please ? > > NB: I use MyCanvas extending GL4 Anim canvas, > in a MyApplet extending JApplet, in MyFrame extending JFrame. > > This problem don't seems to occur on PC platform. > > Thanxs. > > ------------------------- > Jean-Yves BRUD - Palahou 31330 Larra - FRANCE > mailto: jea...@wa... > > _______________________________________________ > gl4java-usergroup mailing list > gl4...@li... > http://lists.sourceforge.net/mailman/listinfo/gl4java-usergroup -- mailto:sgo...@ja... www: http://www.jausoft.com voice: +49-521-2399440, +49-170-2115963; fax: +49-521-2399442 |