>
> I'm trying to load images (gif and jpg) with AWTTextureLoader. There
> is no problem if the image width is a multiple of 8. In the other case
> the image is improperly laoded, ie it is distorded and there are some
> weird pixels and colors.
>
> Using the last versions of JDK and gl4java.
>
> What's wrong ?
>
Hi,
did you try glPixelStorei (GLFunc.GL_UNPACK_ALIGNMENT, 1) ?
ciao, Thorsten
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