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On Thursday 25 January 2001 14:15, Brian Youngseog Lee wrote:
> Hi there :)
> I want to write my own animated canvas.
> Of cause it will be inherited from gl4java.awt.GLCanvas.
> That's all I know about animated canvas.
Well - just have a look at gl4java.awt.GLAnimCanvas ;-),
this is an implementation of an animated canvas ..
- fps / sleep calculation
- window events
- back/front buffer swaping ..
> And what's different GLFuncJauJNI and GLFuncJauJNInf ?
As you can see, there exist many java classes with the extension nf !
There are native libraries with this extension avaiable either ..
nf stands for not final !
The release java classes and native libraries uses the "final" modifier for
the native function prototype, so a virtual table lookup is not necessary
- -> improves speed !
> I wish your help.
> Thanx
>
sorry for being late
yours, sven
> =====================
> Brian Youngseog Lee
> S/W Engineer
> Development 3
> GOMID
> =====================
>
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