Hi!
I am currently implementing reshaping GLCanvas in my application. It's
not the first time I came to conclusion that both AWT and Swing are
piece of shit altogether, in my not so humble opinion. They're
overloaded with methods and classes lacking real usability in many
cases.
Do any of you know of any reasonable, feature-rich alternative GUI?
Preferably implemented on top of separate (non-AWT) native windowing
system?
I know there is Biss-AWT but it looks awful and Dog GUI but it's too
limited for my needs.
It's kind of OT, but I came to this question while writing GL4Java code,
so maybe not so OT :-)
TIA,
Max
--
Max Gilead (gi...@li...) http://3d.linart.krakow.pl/OfficinaArtificialis
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