> I am just trying to how the GLJPanel and GLAnimJPanel works. I
> (like other posts, with no clear answer) am getting
> GLJPanel: problem in use() method message went executing a GL4Java
> program using a GLJPanel.
Instead of subclassing GLJPanel, try using the new
GLEventListener interface; see e.g., demos/MiscDemos/gears.java
and demos/new-style.txt. This will prevent invariants from
accidentally being broken while subclassing. Follow up if you
still have problems.
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