> GLERROR: cannot access OpenGL library libGL.so
> fetched GL/GLU functions succesfully !
> Exception occurred during event dispatching:
> java.lang.StackOverflowError
> at gl4java.GLContext.openOpenGLNative(Native Method)
Turn on GLContext.gljClassDebug and the other debugging flags to
see what is going on in the implementation. Usually the JVM can't
gracefully recover from stack overflows in native code, so the
fact that this is reported as one is pretty suspicious. It's
possible that the native code is actually crashing because it
couldn't find an appropriate visual or something similar.
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