Turns out nVidia drivers for MacOS X don't support auxiliary buffers
yet. Changed the pixel format to accommodate that requirement and
gl4java is now accelerated with nVidia graphics card (really need to
finish up the gl4java port, if i did this would have never happened ;-)
You can find updated gl4java here
<http://www.gerardziemski.com/files.html>
cheers
On Monday, April 2, 2001, at 01:50 PM, gl4java-usergroup-
re...@li... wrote:
> But I've got a question. In my simple programs and in the demos, I'm
> pretty sure it's not using any hardware acceleration. The framerate is
> really slow, fogging is not working, and GL RENDERER reports as
> "Generic".
> Is there anything special I have to do to get this to run in accelerated
> mode?
>
> I've got a G4 with an nVidia card.
---
gerard ziemski
gzi...@ma...
http://www.gerardziemski.com
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