Hi !
When my application starts with the mouse cursor over the GLCanvas I end up
with an unpainted area under the cursor, this happens sometimes also when I
click for example in a popup menu/combobox that overlaps the GLCanvas, the
small area under the cursor does not get updated correct, I would guess that
this has something to do with the swapping of the doublebuffers, but what
can I do about it ?
Any one else noticed this problem ?
Mikael
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