Hi Kenneth,
Thanks for the tip. Unfortunately, it doesn't work ! :)
If I test for extension availability with glVertexArrayRangeNV, I get :
GLINFO: glVertexArrayRangeNV (1): loaded !
If I test for extension availability with CompressedTexImage2DARB, I get
:
GLINFO: CompressedTexImage2DARB (3): not implemented !
This page http://www.3dnature.com/glbench.html reports
ARB_texture_compression is available with any kind of Geforce 2 though.
Is there any possibility the extension could not have been mapped with
gl4java ?
Regards,
Alban
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