> I like to know if it is possible to use
> NVIDIAs cg shader or any other
> shader language extension with your
> opengl bindings.
> jogl seems to support that, but I am not sure
> if you do?
> I just try to decide which bindings I should use
> for my project. Thanks a lot.
GL4Java doesn't support Cg or the vertex or fragment program
extensions. Your best bet is to use JOGL.
-Ken
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