From: aNt <an...@to...> - 2003-04-19 14:38:42
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Well its been a while dude.. If u is back then I guess I should get back into making some more GL4Java stuff also. Lets Rock and Roll. Anyone want to add OpenAL to the package? GL4Java * AL4Java would bring us upto date.. but I guess fixing some now known bugs is first on the list :). Tops - nice to hear u are alive.... aNt |
From: Pepijn V. E. <pep...@lu...> - 2003-04-21 09:31:49
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I was thinking of making a quick openal binding when I stumbled upon the lwjgl project. They already have a working OpenAL binding (http://java-game-lib.sourceforge.net/). This project also contains an opengl binding, however the glu binding is still incomplete. Pepijn Van Eeckhoudt On zaterdag, apr 19, 2003, at 16:38 Europe/Brussels, aNt wrote: > > Well its been a while dude.. > > If u is back then I guess I should get back into making some more > GL4Java stuff also. Lets Rock and Roll. > > Anyone want to add OpenAL to the package? GL4Java * AL4Java would bring > us upto date.. but I guess fixing some now known bugs is first on the > list :). > > Tops - nice to hear u are alive.... > > aNt > > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Gl4java-development mailing list > Gl4...@li... > https://lists.sourceforge.net/lists/listinfo/gl4java-development > |
From: aNt <an...@to...> - 2003-04-21 13:13:00
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I found lwjgl a bit of a mess when it came to there openal bindings. Maybe I should take a second look. It would be nice to have a separate openal package mind u. It took me days to get the all lwjgl openal to work. Messy it seems.. if u are up for making an OpenAL in the style of GL4Java that would be great!. I don't mind making some audio file loaders to pass to OpenAL. So would u be up for it? AL4Java of the GL4Java project? I am not a C/C++ dude, just a 'not to bad' Java geeza ;) Tops aNt ---Original Message----- From: gl4...@li... [mailto:gl4...@li...] On Behalf Of Pepijn Van Eeckhoudt Sent: 21 April 2003 09:31 To: gl4...@li... Subject: Re: [Gl4java-development] RE: back on track ;-) I was thinking of making a quick openal binding when I stumbled upon the lwjgl project. They already have a working OpenAL binding (http://java-game-lib.sourceforge.net/). This project also contains an opengl binding, however the glu binding is still incomplete. Pepijn Van Eeckhoudt On zaterdag, apr 19, 2003, at 16:38 Europe/Brussels, aNt wrote: > > Well its been a while dude.. > > If u is back then I guess I should get back into making some more > GL4Java stuff also. Lets Rock and Roll. > > Anyone want to add OpenAL to the package? GL4Java * AL4Java would bring > us upto date.. but I guess fixing some now known bugs is first on the > list :). > > Tops - nice to hear u are alive.... > > aNt > > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Gl4java-development mailing list > Gl4...@li... > https://lists.sourceforge.net/lists/listinfo/gl4java-development > |
From: Pepijn V. E. <pep...@lu...> - 2003-04-21 18:49:00
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I agree that the example program on their site seems a little strange. I think they tried to make the binding as close to the C api as possible. Anyway, I'll take a look at it when I have some time. Maybe next weekend. Pepijn On maandag, apr 21, 2003, at 15:12 Europe/Brussels, aNt wrote: > I found lwjgl a bit of a mess when it came to there openal bindings. > Maybe I should take a second look. It would be nice to have a separate > openal package mind u. > > It took me days to get the all lwjgl openal to work. Messy it seems.. > if > u are up for making an OpenAL in the style of GL4Java that would be > great!. I don't mind making some audio file loaders to pass to OpenAL. > > So would u be up for it? AL4Java of the GL4Java project? I am not a > C/C++ dude, just a 'not to bad' Java geeza ;) > > Tops > > aNt > > ---Original Message----- > From: gl4...@li... > [mailto:gl4...@li...] On Behalf Of > Pepijn Van Eeckhoudt > Sent: 21 April 2003 09:31 > To: gl4...@li... > Subject: Re: [Gl4java-development] RE: back on track ;-) > > I was thinking of making a quick openal binding when I stumbled upon > the lwjgl project. They already have a working OpenAL binding > (http://java-game-lib.sourceforge.net/). This project also contains an > opengl binding, however the glu binding is still incomplete. > > Pepijn Van Eeckhoudt > > On zaterdag, apr 19, 2003, at 16:38 Europe/Brussels, aNt wrote: > >> >> Well its been a while dude.. >> >> If u is back then I guess I should get back into making some more >> GL4Java stuff also. Lets Rock and Roll. >> >> Anyone want to add OpenAL to the package? GL4Java * AL4Java would > bring >> us upto date.. but I guess fixing some now known bugs is first on the >> list :). >> >> Tops - nice to hear u are alive.... >> >> aNt >> >> >> >> >> >> ------------------------------------------------------- >> This sf.net email is sponsored by:ThinkGeek >> Welcome to geek heaven. >> http://thinkgeek.com/sf >> _______________________________________________ >> Gl4java-development mailing list >> Gl4...@li... >> https://lists.sourceforge.net/lists/listinfo/gl4java-development >> > |
From: kaffiene <kaf...@xt...> - 2003-04-29 00:14:33
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Hi There, I tried to contact Sven via SF to become a gl4java developer (I wanted to implement the outstanding feature request for a start) but got no response. Is there any way to go forward with developing the project or should I just grab the code and hack on my own? I'd like to see gl4java make some progress but it seems stagnant at the moment. Cheers, Peter. |
From: <jen...@ag...> - 2003-04-21 10:39:54
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what is openAl ? |
From: Pepijn V. E. <pep...@lu...> - 2003-04-21 12:03:06
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A library for 3d positional audio. http://www.openal.org/home/ It's structure is very similar to opengl. Pepijn On maandag, apr 21, 2003, at 12:39 Europe/Brussels, Jens G=FCnther = wrote: > what is openAl ? > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Gl4java-development mailing list > Gl4...@li... > https://lists.sourceforge.net/lists/listinfo/gl4java-development > |