If I use the PngTextureLoader to lead textures I get
the following message
GLUT: Warning in (unamed): GL error: invalid operation
but only if my method loadTextures() is NOT in the init
() method of my class that extends GLAnimCanvas. If I
place the loadTextures() method in the constructor
(for instance) I get the message and nothing works.
What am I doing wrong? Or is this a bug. Ideally I'd
like to be able to load my textures whenever I like
not just in the init() method of my class.
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user_id=170964
Hello, is this bug database alive?
I have the same problem, Is there any workaround for this
bug?
Is someone trying to fix this bug?
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I have problem about this thing too.
not only PngTextureLoader but alsoTGATextureLoader too.
the one way that can use is write program on applet.
but I really want to write program as an application.
if anyone know the way to solve problem please help me.
Logged In: NO
I have problem about this thing too.
not only PngTextureLoader but alsoTGATextureLoader too.
the one way that can use is write program on applet.
but I really want to write program as an application.
if anyone know the way to solve problem please help me.
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user_id=601402
Is this still a problem for anyone? I have certainly loaded
textures outside of init. Are people still having this problem?