At the end of the OpenGL usage, the error message is
always reporeted in my JBuilder debug monitoring view
panel (print to screen): gljDestroy failed (free).
If I open and close the image processed a few times,
this error message will show the same number of times.
Eventually, my applicaiton java program will either
complain "Out of memory" or quit (crash) w/o warning.
Therefore, I would strongly suggest that the gl4java
developers to fix this problem.
Thanks.
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By the way, the jvm used with the gl4java is java version
1.4.2_04-b05.
This memory leaks prevent the use of this product !!!
So, it would be benefitial to everyone to fix the problem.
Thanks.