Read Me
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In the year 32333 AD two robot cities on the planet Nikarade were
arming themselves against each other. Both set up large complexes
in which powerful photon disruptors were stored. After many years
of increasing tension on of the cities elected another leader who
attempted to make peace with the enemy. The cities finally agreed
to an entente in 32407 and to recycle some of the created weapons
The problem was that no robot wanted to go down into the dungeons
and accomplish this dangerous task. Finally, one robot named GJID
came forward to take up the job. He was a simple robot and little
to lose. Besides, there was a reward offered for the job.
In this game you play GJID, whose task is to move each crate into
recycling bins. At times complex mazes and one-way doors can make
this quite difficult. GJID is not very powerful and can only move
one crate at a time. Also, he can only push the crates, not pull.
When you have recycled all the crates on the level you should use
the exit door to move on to the next. This weapons complex has 14
levels for you to clear.
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Controls: Cursor keys to move
F1 show this help
F6 restart the level
F8 skip the level
F10 quit the game
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This is a clone of the eponymous DOS shareware game written in 92
by John Remyn. I spoke with John in 95, when the first version of
this clone was made. He admired the 8-bit graphics (original game
was done in 4-color CGA) and did not object to its existence. His
email address has since expired and the few contact attempts I've
made recently hit dead ends.
Aside from being an entertaining puzzle, I also release this game
as an example of using the XCB library for making X applications.
XCB is the new lightweight replacement for Xlib that suffers from
lack of documentation. This game demonstrates how to create small
applications with it and also how to use RENDER for drawing text,
tile sprites, and for hardware scaling of the 320x240 backbuffer.
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GJID depends only on libxcb, already installed if you have X.
./configure --prefix=/usr && make && make install
and run:
gjid
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Report bugs at https://sourceforge.net/p/gjid/tickets/
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