how do i initialize the pixels and their colors of a plane and what do i have to do with the colormap when the image was scaled? Do I have to reinitialize the dimension of the image every time the image was scaled?
The aim here for me is to establish a gradient on some discrete plane in accordance with its zoom factor. So to say, if i would zoom into a 20x20 plane, the gradient would still be smooth.
I would like to experiment with some interpolation methods, but I don't know how to access the pixels accordingly.
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